Thursday, 31 March 2011

My New Website

In the quest to tick off all of the activities for each week, I had created a website and linked to it here in this blog.

Well, I have since questioned the usefulness of the website I had created, and decided it was quickly becoming just a duplicate of this blog. So, I need my thinking cap. Where did I put that thing?

An idea did dawn on me...

I love fonts, I am forever downloading them, and every time I create a publication I am convinced I don't have exactly the right one and so I go in search of others, inevitably downloading several more.

My most recent publications have been teaching resources, like this one, and therefore I went in search of, and eventually located, the Queensland handwriting fonts - Queensland Beginners and Queensland Cursive, down below.




I pondered how many other teaching students would be doing the exact same search, trolling the internet, finding the fonts but only for purchase, not free. "I can save them the trouble" I thought. And there my website idea was born. A portal, if you will for fonts relevant to a teaching context.

I have called the website Font for Thought

It is still a work in progress, but my first upload was information on where to find those Queensland handwriting fonts, and for free. Fellow teaching students, check it out. They are very handy for creating teaching resources, particularly for the primary setting.

Check it out - http://www.fontforthought.weebly.com/

My Own Glog on Glogster

So, I have started a Glog. So, that now makes a Blog, a Wiki, a Website and a Glog!

Consistent with constructivist learning theory, I am making this an authentic, meaningful task. I am still concentrating on the Mem Fox theme, in the hope that I may be able to use what I have created either in practice during my Embedded Professional Learning or in subsequent assessment items.

I have created what will essentially act as the title Glog (see below), and I am in the process of creating Glogs to link to from that title Glog. I plan to create one with Mem Fox facts, and then one for each book listed in the title Glog. So far, I've only created one for The Magic Hat.

To save the trouble of people having to have a log in and username to access it, I have made it a public Glog. To access the Glog at Glogster click here.




I've enjoyed making the Glog, and while I have made mine Public for the time being, I do like the idea that it can potentially be more private than a class website.

Take a look, and remember feedback is always welcome!

Wednesday, 30 March 2011

Reflection: Group 2 Technologies, Digital Tool 6 - Digital Video


I have investigated using Digital Tool 6 - Digital Video - and made an attempt at creating a digital video myself. I used Windows Movie Maker to create a video, which was essentially a combination of an audio track and a series of images.

I found Movie Maker quite clunky to work in. I can see potential applications of digital video in learning. However, if the digital video needs to be created by me, I am going to have to refine those Movie Maker skills!

I have completed a PMI (plus, Minus, Interesting) analysis of the use of digital video in teaching.


I have some thoughts about how digital video (either created by me, learners, or sourced from elsewhere) could be used eLearning...

Reflections:

My learning: I suspect I assumed Movie Maker was a simpler tool than it actually is. When it came to more precise changes, I was at a loss. I think as the saying goes, practice makes perfect. Once I work up the courage, I'll go and try to figure out exactly what it is I was doing wrong. This is a useful learning experience though, since it is possible that my learners will have never used Movie Maker either, and might experience the same confusion and frustration. I'll be in a position to empathise, and then (hopefully!) help them to understand.

Potential applications in eLearning: There is potential for digital video to be embedded in online spaces, such as blogs, wikis and websites. These videos could be sourced from elsewhere as another way of presenting information to learners. The teacher could create digital video for learner instruction, or to journal/visually document class activities. Learners can also be involved in creating digital videos, providing opportunities for them to apply what they have learnt in a meaningful and interesting way. Perhaps some examples of learning experiences making use of digital video could be:
Example 1: Before going on school camp, learners are told that they will be involved in creating a souvenir DVD of the camp. They will need to keep a digital image and video diary of camp, perhaps even recording audio memories with an mp3 player. Upon returning from camp, there will be a series of lessons on how to use Windows Movie Maker, and then learners will design and produce their own DVD using their own images, video, and audio from camp, and other music or audio tracks. 
Example 2: Learners are tasked with sourcing digital video on a contentious topic. They should choose a number of videos from each side of the debate, summarise the videos, and compare the arguments. They should then determine their own standing on the issue, and make their own digital video, supporting their argument, for the class to watch.

Potential benefits for my learners:  The sheer number of digital videos available online means that learners are exposed to a wide range of viewpoints on a multitude of issues. There are even digital videos available that explain how to make digital videos! The software to create digital video is also widely available (both in Windows and Mac), making is quite accessible.

Making use of digital video in teaching can mean designing learning experiences that involve learners engaging in higher order thinking. For example, having learners source digital video on a contentious topic, and then summarise the videos and compare arguments would involve learners moving from Remembering, through to Analysing. Then, to move learners on to even higher order thinking, they determine their own standing on the issue, and produce their own digital video to support their argument.

Monday, 28 March 2011

My Own Digital Video

Phew! I did it! I can't say I'm in any hurry to do it again, though!

I made a digital video using Windows Movie Maker, combing audio and images. I used Movie Maker the other day, but I just used the one image, and that was no problems. But the Movie Maker tool seemed so much clunkier and fiddly when I was using multiple images and trying to time their transition with the lyrics. Then, to top it all off, it appears to have chopped the last few second off my audio!

Anyway, for what it is worth, here is the digital video I created. On the up side, it's a very funny song (watch David O'Doherty perform the song). Mind you, having listened to it about a hundred times while I created the video, it seems to have lost it's effect on me.


What's that? You think the song is funny too? Well, why not comment and let me know! I am getting very lonely out here in Blog World...

Sunday, 27 March 2011

Reflection: Group 2 Technologies, Digital Tool 5 - Podcasts


So, I have explored podcasts, and even created one myself!

First, I trolled the internet in search of podcasts relevant to my teaching context. I must admit, I had my doubts as to how much I would find. However, as was suggested, I simply googled the topic (Mem Fox) and podcast - and viola! I found quite a few. Admittedly, the ones I found were interviews with Mem Fox, which while useful for me to get a better understanding of her as an author, they are probably less suitable for the learner cohort (i.e. Grade 3). I found it more difficult to find a podcast appropriate for the learners. In the end, I decided to create one.

In creating my own podcast, I chose not to use Podomatic, simply because I did not want to sign up for an account, and I wanted to be able to post the podcast I created directly into my Blog. I think Windows Movie Maker worked well.

Ok, so having had a play with podcasts, I am now considering how they could be used eLearning...

Reflections:

My learning: It was eye opening to discover just how many podcast resources are out there. I am sure I will be returning to the EdPod site in the future in search of potential teaching resources. I have previously created and used digital audio recordings, though only for inserting into Powerpoint presentations. I didn't mind the exercise of creating my own podcast, though I must admit I hate the sound of my own voice in that recording. Surely, I don't really sound like that!

Potential applications in eLearning: Podcasts are of course yet another digital media that can be integrated into blogs, wikis and websites. There are a large number of education podcasts available free online. If the right one exists, let's not reinvent the wheel, rather let's use what already exists. However, it might be difficult to find exactly what you need, you might have a specific message to get across, or you might be creating something completely new and unique. Therefore an understanding of how to create your own podcasts is useful. Podcasts, whether created by learners, myself or obtained from an online source, could have many applications in eLearning.
Example 1: In groups, learners participate in a Readers' Theatre activity with different children's books. The audio of this activity is recorded as a podcast, and then all groups' podcasts are posted to the class blog/wiki/website to share with fellow learners, parents and the wider school community. Learners can then discuss the differences in their books, and the way in which they read them aloud.
Example 2: As a whole class activity, learners listen to a collection of songs in a certain topic. Discuss with learners the tones of these songs, what messages do they have? Then, learners compose a song or poem on a particular topic. This would involve brainstorming the major themes of a topic, what message the class wants to send and what kind of tone the song/poem will have (eg. happy, serious, exciting). The whole class then performs the song/poem, the teacher records and edits it, and posts a final version to the class blog/wiki/website.

Potential benefits for my learners:  Podcasts offer another way to demonstrate learning, beyond the traditional paper-pencil methods. This is likely to create more interest in learners. Furthermore, where learners understand that the individual tasks and activities they are doing are part of a larger, meaningful and authentic tasks, they should be more engaged in the learning. In addition, making use of podcasts as an eLearning tool has the potential to lead to higher order thinking for learners. See Example 2 for example, which offers opportunities for learners to engage in Analysing, Evaluating and Creating stages of Bloom's Taxonomy.
  • Listen to a collection of songs in a certain topic and discuss with learners the tones of these songs, what messages do they have? - Anlaysing & Evaluating
  • Learners compose a song or poem on a particular topic, considering the major themes of a topic, what message the class wants to send and what kind of tone the song/poem will have - Creating
Another potential benefit I can see of using podcasts and audio recordings in general, is that there is an audio record of learners' activities. Referring to the two example provided earlier, these could be placed on a CD or sent home as mp3 files as a record for learners and their parents in years to come of what they did in class in Year 3.

My Own Podcast

As promised, and sticking with the Mem Fox theme, I have created a podcast of me reading aloud a Mem Fox book - Wilfrid Gordon McDonald Partridge.

I decided to go with Windows Movie Maker, because I didn't want to sign up for yet another account (this time, Podomatic), and I also liked to idea that if I used Movie Maker I could insert the file into my Blog rather than having to link to my Wiki.

I feel safe in the knowledge that only a handful of people are actually reading this Blog, so it's only you few that will hear this hideous recording! Enjoy!

Saturday, 26 March 2011

Some Podcasts Relevant to my Teaching Context

I have started thinking about ideas for my PCK Unit of Work, and one idea I have is an Author Study using Mem Fox. So, in terms of looking for podcasts relevant to my teaching context, I'm running with Mem Fox.

I found a few radio interviews with her, interesting listening if you have enjoyed her books (as a child and now as a parent) for years like I have. Here is a 2010 interview on Darwin ABC radio, and an ABC Radio National interview from 2009. The ABC's Edpod site also has an interview with Mem Fox and Margaret Wild. Good old ABC radio is giving Ms Fox plenty of air time, since I found another interview on ABC radio in Melbourne (2010).

I was trying to find a podcast I could download of Mem Fox reading one of her own books aloud. There is a section on her website where you can listen to audio recordings online, though when I tried they didn't seem to be working. If you'd like to try yourself, you'll can go to her website.

Since I haven't had any luck locating a podcast of Mem Fox reading her books, I thought perhaps I might make that the podcast I create myself - Me reading Mem Fox. If only I can figure out how to do it...

Reflection: Group 2 Technologies, Digital Tool 4 - Digital Images

In exploring the potential application of digital images to eLearning, I looked at a few different online program and applications. First, MobaPhoto, a freeware program for resizing images. The size of images (file size that is) is important to consider when posting to online spaces. Large images will take a lot of time to upload, and for users to download. If an online space contains a lot of large images, pages will take longer to load, and users may become frustrated and not persist with viewing it. Resizing image files does reduce their quality, however the reduction is not likely to be noticeable when posting within online spaces, such as websites, wikis or blogs.

I also had a look at Flickr and TagGalaxy, both sites to access one online repositories of digital images. I suspect this site will prove to be quite useful as I come to designing Learning Experiences, and the resoureces to support them. I liked the idea of TagGalaxy and showing related tags, and it was fun to watch as we travelled around that virtual 'galaxy'. However, I am mindful that the power to find images within Flickr and TagGalaxy is reliant on images being tagged appropriately.

Finally, I went to Picnik, a free online tool for image manipulation. I'm not usually one for image manipulation, apart from the occasional red eye reduction and converting to black and white. I prefer to leave images largley untouched, to be true to the subject. However, I can see a place in teaching (thinking specifically about my teaching context: lower primary) for using fun images in creating teaching resources. In addition, such fun images would probably be a nice addition to photo journalling of classroom activities.

Ok, so having had a look at digital images, I have some thoughts on their use in eLearning...

Reflections:

My learning: Image resizing is nothing new for me, since I do it often when emailing photos. I do admit though that posting images in online spaces is fairly new to me, and I should start resizing images for that purpose too! Flickr and TagGalaxy are new discoveries for me though, and I am pleased to now have another resource for images, apart from just what I can get through Microsoft Office Online. I have in the past used a few different programs for enhancing images, though I certainly don't tend to do it often. Picnik is however appealing in that it does not required download of a program, and can be done online, for free. I enjoy using images, and as a predominantly visual learner myself, I appreciate having them to support my own learning.

Potential applications in eLearning: In previous reflections, I have suggested there are a number of benefits to students using blogs and wikis, and there will no doubt come a point when they want to post images in these. However, it will be important to make them aware of some of the guidelines around using images, such as resizing, as well as the rules around using others' images. Images, whether learners' own or sourced from somewhere like Flickr, could have many applications in eLearning.
Example 1: Learners take a series of photos to document their day, from when they first get up to when they go to bed. They then generate a poster presentation of their day, and identify the differences and similarities between their own and others' activities.
Example 2: Learners collect images of the one thing (eg. famous person, building, street) from across time and organise these into a timeline, analyse the changes across time and hypothesise explanations for what lead to the changes, and create a representation of what they think it will look like twenty years from now.

Potential benefits for my learners:  First, integrating images into learning experiences will those learners who benefit from some visual representation of information, and this will help cater for the diversity of learners in the classroom. Using images in eLearning also has the potential to lead to higher order thinking for learners. For example, the project described above looking at photos and changes in a thing over time would provide opportunities for learners to work within Organising, Evaluating and Creating stages of Bloom's Taxonomy.
Learners collect images of the one thing from across time and organise these into a timeline: Organising
Analyse the changes across time and hypothesise explanations for the changes: Evaluating
Create a representation of what they thing it will look like in 20 years: Creating


Thursday, 24 March 2011

A Play with Picnik

I had a bit of a play around with Picnik. It looks good, though it was frustrating to find some cool effects, only to discover you need to have a Premium Membership to use them!

Anyway, I fiddled around with a photo of my husband and I on our 30th Birthday weekend celebration (we both turned 30 last year). We went away for an awesome weekend with our family and friends. We spent the whole night Saturday singing karaoke. Very, very funny! If you need a venue suggestion for a weekend celebration in Central Queensland, check out Old Station. It was perfect - private (only our party on an isolated property) looked after all meals, activities, and accommodation on the property, and all at very reasonable prices.


Oh, I should also mention it was a Cowboys & Cowgirls theme, which would explain the hats, the gun holster, and that disgusting moustache my dear husband is sporting!

I can think of a few ways to use a fun tool like Picnik in the classroom. I suspect it would be a hit with kids, but I also think I could use it preparing teaching resources and photo journalling/reporting on classroom actiivities.

Reflection: Group 1 Technologies, Digital Tool 3 - Websites

Following is a brief SWOT analysis (Strengths, Weaknesses, Opportunities & Threats) of the use of websites in teaching.

Reflection: Group 1 Technologies, Digital Tool 2 - Wikis

Following is a brief SWOT analysis (Strengths, Weaknesses, Opportunities & Threats) of the use of wikis in the classroom. Please comment if you would like the references for research supporting some of the strengths I have cited.

Reflection: Group 1 Technologies, Digital Tool 1 - Blogs

I have of course, been keeping my own blog for a little while now. I can see applications for blogs in the classroom. Following is a brief SWOT analysis (Strengths, Weaknesses, Opportunities & Threats) of the use of blogs in the classroom.

I have some thoughts about how I might use blogs in eLearning.

Reflections:

My learning: I must admit, in the beginning I wasn't too keen on this blog idea. However, I am used to it now, and I do like having a learning journal to look back on. However, at this stage I am wondering if I could have just written the same thing and saved it to my hard drive. It's a lonely blogging world when you're not sure if anyone is really interested in what you are writing. To date I don't have any comments on my blog, how sad! I think is a useful learning, because now if I introduce my learners to blogs I will emphasise to them the importance of reading and commenting on each others' blogs, and I will ensure I also regularly provide feedback through comments on their blogs.

Potential applications in eLearning: I can see potential applications for blogs in eLearning, both through blogs I create, as well as learning experiences that involve learners creating their own blogs.  
Example 1: Create and maintain a blog, serving both as a journal of learners' activities, as well as a medium for communicating information to both learners and parents. Within the blog, the teacher documents class activities, shares important information, reports class news, provides forms and other documentation for parents (using Google Docs), and links to interesting items related to learners' activities. It would be essential of course to remain mindful of the legal and ethical issues related to placing learner and classroom information on blogs. In addition, it would be beneficial to choose an educational blogging service, such as Edublogs
Example 2: Learners produce their own blog, again using an educational blogging service such as Edublogs. Learners document their learning journey, reflect on learning, and raise questions they still have around the learning material. All learners are encouraged to access and comment on their peers' blogs, especially to answer questions others' have if they can. With a service such as Edublogs, the teacher can manage learners' blogs, easily track contributions, and edit if necessary. Assessment items are posted on learners' blogs, and the teacher can then leave feedback for learners in the form of a comment (perhaps a Jing video comment, which is possible with Edublogs). Parents would be encouraged to regularly read their child's blog, to keep informed about their learning journey.


Potential benefits for my learners: From personal experience, posting to my own blog has been a useful way of journalling my learning. In addition, I think keeping a blog about learning experiences encourages one to engage in the learning, share thoughts and ideas with peers, and received feedback (and potentially assistance) from those reading the blog. 

In addition, making use of blogs in the classroom can lead to opportunities to move learners to higher order thinking.  For example, in a traditional learning journey, learners might tend to be presented with learning material and then asked to answer questions about it and demonstrate their understanding of the information (perhaps by summarising it).  This type of learning concentrates learners’ efforts within the Remembering and Understanding realms. However, by having learners create a blog, document their learning journey, reflect on their learning, and raise questions around the learning material, they are likely to be engaging in thinking within the Applying and Creating Stages. Furthermore, when learners access and comment on their peers' blogs, especially to answer questions others' have, they are engaging in thinking within the Analysing and Evaluating stages.



Friday, 18 March 2011

Assessment Task 1: eLearning Design Brief

eLearning, also termed online learning or web-based learning, is “the delivery of education (all activities relevant to instructing, teaching, and learning) through various electronic media. The electronic medium could be the Internet, intranets, extranets, satellite TV, video/audio tape, and/or CD ROM” (Koohang & Harman, 2005, p. 77). Koohang, Riley, Smith & Schreurs (2009) note that while eLearning is increasing in popularity, it is still important to ensure that it does in fact result in learning, and therefore an understanding of learning theory is essential for framing eLearning design.

This post provides an overview of three basic theories of learning – behaviourism, cognitivism and constructivism. It looks at the application of these theories to eLearning design, and in particular constructivism and the use of wikis and scaffolding. Throughout this post, reference is made to a number of learning activities completed as part of the CQUniversity ICTs for Learning Design course as examples of eLearning activities.

Behaviourism

As the name suggests, behaviourism concentrates on observing and measuring human behaviour. It focuses on the importance of the consequences of behaviour, and contends that actions that are followed by reinforcement are more likely to recur in the future. In the behaviourist approach, learning is equated with observable changes in behaviour, and consequently performance (Conole, Dyke, Oliver & Seale, 2004; Ertmer & Newby, 1993).

In an eLearning context, applications such as online preassessments of learners, and interactive activities that provide learners with feedback about progress and performance are consistent with the behaviourist approach. There were elements consistent with a behavioural approach in the ICTs for Learning Design course. For example, course participants had an end goal for Week 1 (create a series of blog entries), this was broken down into learning activities, and then into steps and questions. This allowed students to follow their progress toward achieving the end goal.

Ertmer and Newby (1993) suggest that a behaviourist approach to learning is probably most suitable for tasks requiring a low degree of processing, such as recalling facts. On the other hand, the behaviourist approach is less applicable in situations where learners are required to gain a more in depth understanding of concepts.

Cognitivism

Mergel (1998) suggests cognitive approaches are appropriate for tasks that require a higher level of processing, such as reasoning or problem solving, where learners are required to organise and relate new information with existing knowledge. Cognitivism is based on the thought processes behind behaviour, and concentrates on how information is received, organised, stored and retrieved. In this approach, learning is conceptualised as changes in states of knowledge, rather than as changes in behaviour. As the focus is internal cognitive structures, from a cognitivist approach each learners’ thoughts, beliefs, attitudes and values can also influence the learning process (Conole, Dyke, Oliver & Seale, 2004; Ertmer & Newby, 1993).

The cognitivist approach could be applied to an eLearning environment through an emphasis on structuring, organising and sequencing information to help learners’ integrate it with their existing knowledge. A technique consistent with cognitivism, which was present in the online coursework of ICTs for Learning Design, is to analyse, decompose and simplify knowledge into basic building blocks. This allows learners to assimilate and accommodate new information as quickly and easily as possible (Ertmer & Newby, 1993).

The focus of both behavioural and cognitive approaches is of acquiring an understanding of an external reality. Ertmer & Newby (1993) note that, in this sense, both of these approaches assume that “knowledge is mind-independent and can be ‘mapped’ onto a learner” (p. 62). There is little focus on the context within which learners acquire knowledge and understanding. The behavioural and cognitivist approaches are likely to be less suitable for use in situations where problems are complex or ill-defined.

Constructivism

Constructivism learning theory assumes that learning occurs through creating meaning from experience. Rather than simply being passive recipients of teachings, learners are seen as actively constructing their own knowledge. In constructivism, both the learner and the environment are important, and it is the interaction between the two that creates knowledge. Rather than concentrating on retrieval of discrete facts, constructivists contend that knowledge and understanding are developed by the ongoing, situated use of information (Ertmer & Newby, 1993; Koohang, Riley, Smith & Schreurs, 2009).

Koohang, Riley, Smith and Schreurs (2009) cite research which supports the efficacy of constructivism as a learning theory compatible with, and appropriate for, eLearning design. In response to such research support, Koohang (2009) (cited in Koohang, Riley, Smith & Schreurs, 2009) proposed a framework for designing eLearning based on the elements of constructivism. According to this framework, the design of eLearning activities should include opportunities for:
·         collaboration;
·         cooperation;
·         multiple perspectives;
·         real world examples;
·         scaffolding;
·         self-reflection;
·         multiple representations of ideas, and;
·         social negotiation.

This framework for designing eLearning activities appears very closely aligned with the design of the online coursework for the ICTs for Learning Design course. In particular, the coursework involved (1) multiple opportunities for students to contribute to wikis, and (2) contributions to these wikis and other course activities were scaffolded for students.

The ICTs for Learning Design course has involved students contributing to three wikis: Profile wiki; Learning Theories wiki; and Mobile Phones in Education wiki. From a constructivist point of view, through collaboration, students become actively engaged in the learning process, exchange ideas and produce knowledge. As an alternative to face-to-face interaction, Web 2.0 technologies (such as blogs and wikis) can facilitate collective knowledge through user interaction (Giannoukos et al., 2008). Employing wikis in the coursework for ICTs for Learning Design is consistent with Koohang’s (2009) framework for designing constructivist based eLearning activities, in that it provides opportunity for collaboration, cooperation, gaining multiple perspectives and social negotiation.

The coursework for ICTs for Learning Design also provided scaffolding for students’ contributions to the three wikis, as well as for other course activities. Scaffolding refers to when a teacher provides guidance to learners, using tools, strategies and guides to support learners in attaining a higher level of understanding. The teacher provides this guidance with the right quantity and quality of assistance to suit learners’ current understanding (Brush & Saye, 2002; Luckin, 2008).

In ICTs for Learning Design, contributions to the wikis were scaffolded by providing learners with a template to fill in, and requesting learners post contributions to wikis using thinking routines (namely, a PMI analysis and de Bono’s six hats) to frame their response. These scaffolds provided learners with guidance about how to contribute to the wiki. Furthermore, using the thinking routines to frame contributions guided learners to think more deeply about the issues. Relating this to Bloom’s (Revised) Taxonomy, rather than remaining at the Understanding stage, learners were required to work in the Analysing and Evaluating stages (for  more information on these stages, see Churches, 2011). This use of scaffolding is again consistent with Koohang’s (2009) ideas of how to design of eLearning activities from a constructivist approach.

While there is research to support the application of constructivism to eLearning design, there is potential for the approach to be in contrast to some learning styles. Felder and Brent (2005) note that learner's approach to learning can vary on four different dimensions: (1) the type of information they prefer to perceive (sensory or intuitive); (2) the type of sensory information most effectively perceived (visual or verbal); (3) how they prefer to process information (active or reflective); and (4) how they progress toward understanding (sequential or global). In applying the elements of Koohang's (2009) framework for designing eLearing from a constuctivist point of view, it is important to keep the diversity of learners in mind. For example, constructivism emphasises the importance of collaboration and cooperation between learners. Collaborating and discussing issues with others is a preference and natural tendency of those classified as 'active learners' (Felder & Brent, 2005). The 'reflective learner' with the tendency to process information through introspection rather than discussion, may be less comfortable with this approach. To help learners with that tendency collaboration could perhaps be less direct.

Recognising learner diversity in terms of learning styles is important not only in designing constructivist based eLearning, but eLearning activities in general. For example, activities should contain a balance of verbal (written and spoken) and visual (pictures, demonstrations, flowcharts) information. They should also achieve a balance between concentrating on practical considerations, facts and data, as well as looking at more theoretical, abstract aspects of issues. Their design could also be improved by allowing learner's the option to progress through the learning journal in a sequential, step-by-step manner, or to take a more holistic approach to the material. Taking measures such as these will help to cater for learner differences as outlined by Felder and Brent (2005).


There were some minor aspects in coursework for ICTs for Learning Design consistent with behaviourism and cognitivism, however the approach to instructional design appears to be largely influenced by constructivism. The learning activities, including the wikis and the scaffolding provided, fit with Koohang’s (2009) ideas for the design of eLearning from a constructivist approach. ICTs for Learning Design is a postgraduate course and the course requirements demand a high level of processing, another reason to support the suitability of constructivism for the online coursework. Research supports the appropriateness of the constructivist learning theory for application to eLearning. However, Margel (1998) warns against relying on one single learning theory. Constructivism might be most appropriate, most often. At the same time, it is important to keep the other theories in mind, and always match learning theories with the content and learners’ characteristics.


References

Brush, T. A. & Saye, J. W. (2002). A summary of research exploring hard and soft scaffolding for teachers and students using a multimedia support learning environment. The Journal of Interactive Online Learning, 1(2), 1-12. Retrieved from http://www.ncolr.org/jiol/issues/pdf/1.2.3.pdf

Conole, G., Dyke, M., Oliver, M. & Seale, J. (2004). Mapping pedagogy and tools for effective learning design. Computers & Education, 43, 17-33. Retrieved from https://www.tlu.ee/~kpata/haridustehnoloogiaTLU/toolsandtheories.pdf

Churches, A. (2010). Bloom’s Digital Taxonomy. Retrieved from http://edorigami.wikispaces.com/page/code/Bloom%27s+Digital+Taxonomy

Etmer, P. A. & Newby, T. J. (1993). Behaviourism, cognitivism, constructivism: Comparing critical features from an instructional design perspective. Performance Improvement Quarterly, 6(4), 50-72. Retrieved from http://uow.ico5.janison.com/ed/subjects/edgi911w/readings/ertmerp1.pdf

Felder, R. M. & Brent, R. (2005). Understanding student differences. Journal of Engineering Education, 94(1), 57-72. Retrieved from http://www4.ncsu.edu/unity/lockers/users/f/felder/public/Papers/Understanding_Differences.pdf

Giannoukos, I. Lykourentzou, I., Mpardis, G., Nikolopoulos, V., Loumos, V. & Kayafas, E. (2008). Collaborative E-learning Environments Enhanced by Wiki Technologies.  Paper presented at the 1st International Conference on Pervasive Technologies Related to Assistive Environments. Retrieved from http://cpe.kmutt.ac.th/~fay/files/prob/wiki.pdf

Koohang, A. (2009). A learner-centered model for blended learning design. International Journal of Innovation and Learning, 6(1), 76-91.

Koohang, A. & Harman, K. (2005). Open Source: A metaphor for E-Learning. Informing Science Journal, 8, 75-86. Retrieved from http://inform.nu/Articles/Vol8/v8p075-086Kooh.pdf

Koohang, A., Riley, L., Smith, T. & Schreurs, J. (2009). E-Learning and Constructivism: From theory to application. Interdisciplinary Journal of E-Learning and Learning Objects, 5, 91-109. Retrieved from http://www.learningdomain.com/MEdHOME/WEB-BASED/Learning.Actiivty.pdf

Luckin, R. (2008). The learner centric ecology of resources: A framework for using technology to scaffold learning. Computers & Education, 50, 449-462. Retrieved from http://learnergeneratedcontexts.pbworks.com/f/Ecology%2520of%2520Resources%252008.pdf

Mergel, B. (1998). Instructional Design & Learning Theory. Retrieved from  http://www.usask.ca/education/coursework/802papers/mergel/brenda.htm



Wednesday, 16 March 2011

Creating a Wiki and a Website

Tuesday, 15 March 2011

An e.learning Design Framework

Having read a little around Bloom's Taxonomy and Learning Engagement Theory, it's now up to me to design my own Learning Design Framework to "support excellent e.learning". So, here goes...

Bloom's Taxonomy (actually, Bloom's Revised Taxonomy) appeals to me because it is logical and systematic. It defines a process of learning, and the progression from one type of thinking skills to the next  is intuitive and makes sense. The concept that each stage is an integral step, and perhaps even a prerequisite, for progressing to thinking skills in subsequent stages also provides a practical model for structuring learning experiences. The interdependent nature of the different categories of thinking skills can be summarised like this:
  • Before we can understand a concept, we have to remember it;
  • Before we can apply the concept we must understand it;
  • Before we can analyse it we must be able to apply it;
  • Before we can evaluate its' impact we must have analysed it;
  • Before we can create we must have remembered, understood, applied, analysed and evaluated.
While Bloom's Taxonomy is useful in providing a framework for thinking about learning (as well as for me, ultimately, teaching), it might not be the whole picture. Another theory relevant to contemporary teaching and learning is Learning Engagement Theory. This model is sold as noe for leanring in technology based environments, and the major premise is that learners must be engaged in order for effective learning to occur. To be engaging, learning experiences should emphasise collaborative efforts, be project-based, and have an outside, non-acdemic focus. The role of technology in this theory is to facilitate all aspects of engagement, to ultimately help make learning creative, meaningful and authentic.

I appreciate the applicability of this model to learning and teaching in the 21st century. It is easy to see the parallels between this and constructivism. However, I am left feeling that this model may be a little ambitious for some clasroom activities. For example, activities that require rote memorisation such as times-tables. It is a nice idea that all classroom activities could be project-based and link to a bigger task with real-world application. But I think the reality is that not everything will align with a larger, culminating task.

I have attempted to integrate Bloom's Taxonomy and Learning Engagement Theory to come up with a potential framework to "support excellent e.learning". It's essentially just a mash of the two models. Hopefully, you can access it here.

Thursday, 10 March 2011

Reflection: Mobile Phones in Education wiki

With a busy week ahead of me - doing some IQ testing at work and preparing to go and see the accountant to do two years with of tax! - I decided to get a head start on the Week 2 activities. So, on Saturday and Sunday evenings I sat down and ploughed through the readings/viewings and got stuck into the wiki activity for the week - complete a reading or two around the issue, and then participate in a discussion about mobile phones in education, using de Bono's six thinking hats to frame the discussion and look at the issue from a variety of perspectives.

When considering the issue of using mobile phones as learning tools and looking around for different takes on the matter, I also came across a few interesting videos on YouTube. There are some people out there clearly very excited about the possibilities of making use of this ICT in education, and after watching this video on YouTube, I must admit - I got a little excited too! 

Since I had gotten in early this week to start the course readings and activities, it turned out I was the first to post to the wiki! So, I chose three of de Bono's six thinking hats (Black: Negative; Blue: Process; and Red: Intuitive) and posted some thoughts. Then, it was a case of waiting a few days to read others' perspectives on the use of mobile phones in education, wearing the same three hats I had, as well as the other three hats.

Ok, so now it's been a few days, and I've gone back and read others' responses. It was interesting, and here are my reflections...


Reflections:
My learningThe 'six hats' approach generated some interesting ideas. I know, for me it was useful to take a contentious issue (and one that I am still on the fence about) and consciously look at it from different perspectives. I found it interesting that the 'hat' with the most ideas posted against it so far is the black: Negative. The feeling I get from reading the wiki responses is that the majority of people see the use of mobile phones in education as a complicated but probably inevitable integration. Also, it should be seen as a long term initiative, one that will require a lot of thought around policies, funding and teacher training to ensure a successful implementation.
Potential for my learners: Using a wiki was a very useful way of learning of others' views on the issue. Given the flexible delivery of the ICTs for Learning Design course, this is an ideal alternative to conducting a similar discussion within a course lecture or tutorial. In addition, it allows all students the opportunity to participate to the discussion. 
Constructivism: Learners take an active role in the learning process, acquiring information for themselves and processing that information in a subjective way, elements consistent with Constructivism
Cognitivism: Using de Bono's six hats is a way of organising thoughts and information, a way of taking the task of 'Discuss the use of mobile phones in education' and breaking it down into manageable chunks. In addition, the task required students to 'present and defend opinions by making judgements about information', and this type of thinking is congruent with higher order thinking (i.e. Analysis) in Bloom's Cognitive Taxonomy.
Behaviourism: I can't think of any.
Connectivism: Consistent with the principles of Connectivism, this wiki activity worked on the assumption that (1) learning and knowledge rests in diversity of opinions, (2) nurturing and maintaining connections is needed to facilitate continual learning.

Saturday, 5 March 2011

Reflection: Learning Theories Wiki

So, I've read and digested a few articles on the learning theory my kiwi-study-buddy and I chose - Cognitive Constructivism. I read information on the site that was provided on the topic. However, I felt like I needed to read more to get a better understanding of the theory, so I went google-ing. I also found information on Cognitive Constructivism on a University of California, Berkeley site and made use of this too. Along with that lovely study-buddy of mine, we analysed the Cognitive Constructivism learning theory by way of a PMI.  Other pairs of students read and analysed other learning theories, such as Behaviourism and Connectivism to name a few. All pairs then posted their PMIs to the course Moodle site to share.

I understand this a Jigsaw approach to learning, a constructivist teaching method. In a jigsaw classroom, learners are divided into groups, assigned and given responsibility for specific tasks as part of a larger task or project, once they have completed those, the groups reform and share their results and the project can then be completed. It is a cooperative learning strategy that promotes responsibility of learners.

Now, having complete the Learning Theories Wiki, I am ready to look at the third row of the Blog Reflections Scaffold table and answer my reflection questions

Reflections:
My learning: It was interesting to read about a theory and then, rather than just summarise it, complete a PMI for it. It required us to understand AND analyse the theory, rather than just simply be able to explain it. As a Psychologist, I am familiar with the cognitivist approach, and the ideas of cognitivism sit well with me. I appreciate that human nature is often more complex than cognitive theories can explain, though I find them a useful tool for framing my thinking about others' thoughts and behaviours. I am yet to go through and read all of the other pairs' PMIs. I suspect however that I will ultimately be reading the theories myself anyway to gain a more thorough understanding in preparation for Assessment Task 1. I am also aware that the other pairs' PMIs are a subjective analysis of the the different learning theories, and I would prefer to conduct my own personalised analysis of a theory in forming my own Learning Design Framework.
Potential for my learners: I can see that a PMI would be useful for my learners, as it requires them to think more deeply about the information they are presented with.
Constructivism: The Jigsaw learning approach.
CognitivismBloom's cognitive taxonomy is a classification of learning behaviours, proceeding from the simplest functions to more complex ones. The PMI strategy allows learners to move from the Knowledge and Comprehension learing behaviours to the Application and Analysis levels .Behaviourism: I can't think of any.
Connectivism To gain an appreciate for the different learning theories, students accessed a variety of online resources. Student pairs shared knowledge and understanding of learning theories through the wiki on the course Moodle site. Other students pairs could gain access to analyses of the learning theories that others student pairs had completed. These aspects of the Learning Theories Wiki activity draw on elements of a Connectivism approach to learning.
Diversity: After having read brief overviews of the different learning theories, students were given the opportunity concentrate on a learning theory of their choice. The pairing activity perhaps suited Active learners more than Reflective learners, though the opportunity to complete the pair work through a variety of methods (eg. face-to-face, telephone, email) helped to cater for both Active (like group work and discussing and explaining things to others)and Reflective learners (prefer to work alone, and to think things through quietly first).
eLearning: The varous readings/viewing available used mullti literacies on a variety of web sites